Tauri Advanced
您可以实现 自己,而不是依赖 返回的结构。这使您可以完全控制关联的数据。tauri::plugin::TauriPlugin
tauri::plugin::Builder::build
tauri::plugin::Plugin
请注意,特征上的每个函数都是可选的,但函数除外。Plugin
name
use tauri::{plugin::{Plugin, Result as PluginResult}, Runtime, PageLoadPayload, Window, Invoke, AppHandle};
struct MyAwesomePlugin<R: Runtime> {
invoke_handler: Box<dyn Fn(Invoke<R>) + Send + Sync>,
// plugin state, configuration fields
}
// the plugin custom command handlers if you choose to extend the API.
#[tauri::command]
// this will be accessible with `invoke('plugin:awesome|initialize')`.
// where `awesome` is the plugin name.
fn initialize() {}
#[tauri::command]
// this will be accessible with `invoke('plugin:awesome|do_something')`.
fn do_something() {}
impl<R: Runtime> MyAwesomePlugin<R> {
// you can add configuration fields here,
// see https://doc.rust-lang.org/1.0.0/style/ownership/builders.html
pub fn new() -> Self {
Self {
invoke_handler: Box::new(tauri::generate_handler![initialize, do_something]),
}
}
}
impl<R: Runtime> Plugin<R> for MyAwesomePlugin<R> {
/// The plugin name. Must be defined and used on the `invoke` calls.
fn name(&self) -> &'static str {
"awesome"
}
/// The JS script to evaluate on initialization.
/// Useful when your plugin is accessible through `window`
/// or needs to perform a JS task on app initialization
/// e.g. "window.awesomePlugin = { ... the plugin interface }"
fn initialization_script(&self) -> Option<String> {
None
}
/// initialize plugin with the config provided on `tauri.conf.json > plugins > $yourPluginName` or the default value.
fn initialize(&mut self, app: &AppHandle<R>, config: serde_json::Value) -> PluginResult<()> {
Ok(())
}
/// Callback invoked when the Window is created.
fn created(&mut self, window: Window<R>) {}
/// Callback invoked when the webview performs navigation.
fn on_page_load(&mut self, window: Window<R>, payload: PageLoadPayload) {}
/// Extend the invoke handler.
fn extend_api(&mut self, message: Invoke<R>) {
(self.invoke_handler)(message)
}
}